On Monday EA held its Press Conference and of course they showed off Madden NFL 13. Afterward the Madden NFL 13 team streamed the latest “playbook” video in a series showing the Connected Careers mode. This mode is new to the Madden series and was described by Senior Designer Josh Looma as a mixture of the Super Sat mode and the Franchise mode.
“Franchise mode is dead. Online franchise mode is dead. Superstar mode is dead,” Looman explained. “It’s really the first true sports RPG.”
In Connected Careers players will be able to assume the role of either a football player or a coach. Choosing the way of the coach is more like the “call all the plays, use all the players” which is what we are most use to from Franchise mode. The mode can be played single player or in a league of 32 players, changing up any distinctions there was before between online and offline Franchise mode we might have been use to.
The role-play elements for Connected Career mode is broken down into goal based game play and “level-up-style” character progression. Players will be able to reach weekly, seasonal and career milestone goals. Such as rushing 1,000 yards in a season with the running back. The player will earn experience points by reaching these goals while playing the game and can be used to purchase skill and ability upgrades. Gamers at any point will be able to retire their characters (player or coach) at anytime and create a new one for their team without disrupting anything ongoing in a season or with the play of their friends in a league.
Looman also said that Connected Career mode will have a, “robust news system that captures everything that happens in your league.”
Madden 13 will be populated with news stories created by gamers about their players and will be displayed as news stories posts and a virtual Twitter stream, which uses faces and names of such NFL analysts like Mark Schlereth. Such things that will be posted as news and in the fake twitter are injuries, trades and highlights.
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