Blizzard has announced that because of time constraints, PvP mode will not be available at launch day of Diablo III. As disappointing as this may sound for PvP players, Blizzard doesn’t want to punish the rest of the fan base because of a minor discrepancy. According to Jay Wilson on the Diablo III Battle.net blog:
“Today, we wanted to let you know that we’ve made the difficult decision to hold back the PvP Arena system and release it in a patch following the game’s launch. After a lot of consideration and discussion, we ultimately felt that delaying the whole game purely for PvP would just be punishing to everyone who’s waiting to enjoy the campaign and core solo/co-op content, all of which is just about complete.”
Once the patch goes live PvP players will salivate at the new content and features made available at their disposal. Wilson went on to say:
“When the PvP patch is ultimately ready, it will add multiple Arena maps with themed locations and layouts, PvP-centric achievements, and a matchmaking system that will help you and your team get into fairly matched games quickly and easily. We’ll also be adding a personal progression system that will reward you for successfully bashing in the other team’s skulls.”
Blizzard has really out done themselves this time around with the next installment of the Diablo series. Thankfully, they haven’t delayed the game because of a flawed feature. A practice, something of which, other developers within the industry have a nasty habit of doing.
Diablo III is scheduled for release sometime Q2 2012. Let’s cross our fingers that it won’t be delayed further in the calendar year.
Source: Massively
Add comment