During their press conference at CES where they announced Project Shield, Nvidia CEO and founder Jen-Hsun Huang also announced that the company would be throwing their hat into the ever growing ring that is cloud based gaming with their “fully integrated system product,” Nvidia GRID.
Each GRID server will support up to 24 concurrent players, with one rack holding 20 servers. So that’s 480 concurrent players on each rack of servers. According to Huang, each rack will have 240 Nvidia GPUs processing up to 200 teraflops. Huang says that’s about the processing power of 700 Xbox 360s.
Nvidia isn’t working on this project alone, though. They are partnering up with a bunch of global companies to help make GRID a reality, including Agawi, CloudUnion, Cyber Cloud, G-Cluster, Playcast, and Ubitus.
Huang went on to say the following about cloud gaming:
Cloud gaming is an industry that’s about to come to fruition, the enabling tech has been put together in a way that will allow cloud gaming globally in a very large way
No details were given on when we might be seeing this or how much the service will cost to stream the games.
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